Z-ONE/Trap A

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Z-ONE/Trap A

Effect

You can activate this card from your hand. Once per turn, during your Main Phase: You can Special Summon 1 "Z-ONE" monster from your hand, except "Z-ONE/Monster E", ignoring its Summoning conditions. During each of your Standby Phases: Destroy all "Z-ONE" and "Timelord" monsters you control. This card's activation and effect cannot be negated. -I activate "Empty Machine"!-

TCG
OCG
3
AE
Goat
Edison
HAT
Genesys
MD