Yad'al-Hecahands
$0.23

Yad'al-Hecahands

Effect

When your opponent activates a Spell/Trap Card, while you control a "Hecahands" monster: Negate the activation, and if you do, destroy that card, then you can Set the destroyed Spell/Trap to your field. You can only activate 1 "Yad'al-Hecahands" per turn.

TCG
3
OCG
3
AE
3
Goat
Edison
HAT
Genesys
0pts
MD
3
N
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