Sekka's Light
$0.56

Sekka's Light

Effect

If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.

TCG
1
OCG
3
AE
3
Goat
Edison
HAT
Genesys
0pts
MD
3
SR
Password: 24940422