
$0.15
Play the Diabell
Effect
If a Spell/Trap(s) is sent to the GY to activate a card or effect: Send 1 Illusion or Spellcaster monster from your hand, Deck, or Extra Deck to the GY. During your Main Phase: You can banish 3 Spells/Traps from your GY, including this card; Special Summon 1 "Diabell" monster from your hand or GY. You can only use each effect of "Play the Diabell" once per turn.
TCG
3
OCG
3
AE
3
Goat
Edison
HAT
Genesys
0pts
MD
3
SR
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